Literary Influences: A grim fantasy ARPG where only the darkest things can save the world from the rot and decay of a millennium human malfeasance.6 Player Co-op - Play with up to 6 people and assist each other in wreaking havoc on the living.Community Driven Content - Create characters, levels, quests, and more using various creation tools that will be introduced into the Deadhaus world.Take Initiative - You make choices that have a lasting, maybe even permanent, affect on your character, and potentially on the world at large.Use this loot to customize your character in a variety of ways and shape how your character fits into the complex political system of the realm. Endless loot - Collect unlimited amounts of distinct and unique weapons, armour, and artifacts.Fast Paced Combat - Tear through hordes of enemies in visceral combat, through magick, melee, and terrifyingly gruesome attacks.Play the Dead - Play as Vampires, Ghouls, Revenants, Liches, Wights, Banshees, and Wraiths, Deadhaus Sonata focuses on asymmetric gameplay as you explore the grim world of Nogosaua. Powered by Amazon Lumberyard, AWS and Twitch technology, the game is being developed on PC with plans to launch it on consoles as well. That's what Deadhaus Sonata is about.ĭeadhaus Sonata won't be crowdfunded, as the developers have managed to secure funding through private investment and traditional publishing. Imagine making a game around that medium. With Twitch and these new mediums that we have, we have audience participation. And then the actors would take it from there. Imagine, back in the day, when you're sitting in a group play 2000 years ago, you actually had agency, that's where 'thumbs up or thumbs down' comes from, if a character would live or die, the audience could participate in that. So we're wanting to take a narrative approach to this and at the same time, we want to integrate storytelling into this medium where the audience can participate. That's what we're trying to do with Deadhaus Sonata and we're trying to do story that really pretty much is ignored with multiplayer games. So imagine if we integrate this medium into a game, take that medium and take advantage of it. So if you look at Twitch as an example, you have more people watching League of Legends games than those watching the Super Bowl, so you have a lot of people watching as they're working and stuff. And a lot of people are watching games more than they're playing. But really, when you talk about the medium, today's medium is wholly different from back when we were on the PlayStation one. Not from a perspective of trying to remake Legacy, though I think the Legacy of Kain community could really use some love in that direction and so we're going to try to provide that. I'm going back to my roots with this game and going back to the roots of what I was talking about earlier with Legacy of Kain. Deadhaus Sonata will, in fact, be tightly integrated with Twitch to create a new breed of live narrative experience. Dyack confidently said the gaming medium is now centered on multiplayer and in that regard, there's also the ever-growing phenomenon of watching games on platforms like Twitch.
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